MW3: Gulch-
As art director I developed the core look, created concepts and paint-overs, designed/authored signage, and lead a team of environment, FX, asset and lighting artists to land the desired look. Created while at Raven software in partnership with Infinity Ward. As a DLC map, we had a little more flexibility to be fun/quirky. Old ghost town assets, dinosaur bones, Monument Valley, this map had it all!
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