Monday, March 30, 2015

MW3: Decommission

MW3: Decommission-
As art director I developed the core look, created concepts and paint-overs, designed/authored signage and materials, and lead a team of environment, FX, and lighting artists to land the desired look. Created while at Raven software in partnership with Infinity Ward. It was really fun working up the call-outs for this map- very satisfied with the meat market. Gross stuff!

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